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And The Gunslinger Followed is a solo TTRPG where you play as a chosen character archetype chasing a villain known as the Cowboy across the desert.


It's plain to see for everyone where my inspirations lie. This particular game is heavily inspired by The Dark Tower series by Stephen King, as well as many western tropes.


If you can't afford this game, and there are no Community Copies left, feel free to DM me. I will get you a copy, no questions asked.


As you can probably tell just from the name, this game does draw ideas from the American Wild West era. But just because we draw inspiration from something doesn't mean we approve of it. The Wild West was an era of racism and colonialism for America. Modern media tends to heavily romanticize the era, and that is an issue. It should not be romanticized.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(8)
AuthorHypnos
Tagssolo, Tabletop, Western
Average sessionAbout an hour

Purchase

Get this game and 29 more for $5.00 USD
View bundle
Buy Now
On Sale!
75% Off
$3.00 $0.75 USD or more

In order to download this game you must purchase it at or above the minimum price of $0.75 USD. You will get access to the following files:

And the Gunslinger Followed.pdf 5 MB
And The Gunslinger Followed Plain Text.pdf 175 kB

Community copy

Support this game at or above a special price point to receive something exclusive.

Community copies of And The Gunslinger Followed

If you can't pay for this game for any reason, take a community copy. No questions asked.


For every purchase of the game, I will add 2 Community Copies.


If anyone buys it for more than the base cost of the game, I will add an additional Community Copy onto that. So, 3.


For every review of the game, I will add another Community Copy.

Comments

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(+1)

This is definitely a fun game that you should check out.

(+1)

This was a really neat experience. Thank you. I haven't found many western games (weird or wild) out there so far on itch. It was a nice surprise to stumble upon. The gameplay was simple and clean, and I like that the push mechanic can push you into failure if you're too desperate in picking up that second die. 

There are thoughts I have about your layout and design choices for both the print-friendly and the full-color pdf you put together, but since that wasn't the focus of my experience, and not my first area of expertise, I'll withhold them from here. If you're ever interested, I could shoot you an email instead to cover those thoughts.

Since I got through it and enjoyed it enough, I've shared my gameplay experience to my blog, if you want to see what the system you've put to paper has inspired creatively, and check if I gave your idea any justice: https://themaddestsailor.wordpress.com/2022/03/31/and-the-gunslinger-followed-on...

I'm so glad you enjoyed the experience! I am absolutely interested in hearing your thoughts about layout and things of that nature, as I would say that's my weakest area of design right now.

(+1)

I recently did my first run-through of this game as The Preacher and had an absolute blast.  The system is simple to grasp and understand, the situations varied and numerous enough to keep one entertained for a long time. Though the Dark Tower roots are clear if you know what to look for, it’s open-ended enough to really allow you to go wild and be as detailed or as vague with it as you want to.

My preacher fortunately survived his encounter with the Cowboy. I’m looking forward to playing as The Witch next!

Thank you so much for saying that! It's a game I put a lot of work into, and it's my first time doing any kind of serious layout work as well.


I'm so glad you liked it so much!